After thinking that I had lost all of my college work I have found some of my old work for the final major project. To fill you in, the project was to create a game, plain and simple. Or so we had thought. Here’s some of the work I did.







I was working on character rigging, using Maya. Back when CAT rigs weren’t implemented yet, I remember the tedious work of placing every individual bone, and placing the IK on every joint, it was painful.

Some trailer work.


About jparkermay

Aspiring to be something great.

Posted on April 3, 2012, in Autodesk. Bookmark the permalink. Leave a comment.

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